My Car
For my final I decided to create a car. I knew it would be a daunting task although there are a lot of tutorials out there that teach you the techniques you need to know it would still be very time consuming. The techniques I needed to create the car are very simple. The two main tools I used to are the B-spline tool to draw around it and get it to the correct shape then the bridge tool to link it all together and create the car.
1) I started off by finding the blue prints for the car I was going to make. I then loading them into C4D and placed them in the correct position. Below it shows a screen shot of the 3 images I would need to create my car.
2) I then used the B-spline tool to follow the lines on the images. Using the select tool to move any points and lines that weren't in the correct place's according to the image. A lot like a very complex dot to dot. Here's a quick screen shot of one half of my bonnet.
3) I then used the mirror tool to create the other side of the bonnet and anything else that needed to be symmetrical. I also noticed at this point its quite hard to see whats going on in the images so I decided to render each part as I made it.
4) Once I had finished the long and tedious job of creating the front of the car it was time to finish the rest of the outer frame. But first I will explain how I created the front. I used the same two techniques as I did in the first and second picture (B-spline and bridge technique) to create the shape. But I then used the two extrude and extrude inner tools to make the holes where the lights , lower and upper grill would go. After doing that I added a basic red material just to make it a bit more interesting.
5) Once I had created the front I went onto making the rest of the car outer shell. I found out a really good tool for creating anything that needed a hole or a gape in it. Its called the Boole tool. This tool basicly removes an object from another object so I was able to create and hole or gape. For example I was able to make a hole for the front and back window, a hole for the car wheels to go into and I hole for lights to go into. This combined with the extrude and extrude inner tool I was able to make anything I needed.
Below I show my final car outer shell finally created after HOURS of work and a quick example of what the Boole tool does. I also removed the red material as I realized it really wasn't necessary.
6) after that I wanted to put the wheels in. I did this by simply creating a cylinder, putting it to the correct size and shape I wanted and then put another cylinder inside of it and using the boole tool to hollow it out. I then got a new cylinder and placed it inside of the hole. once it was in I ticked the fillet box to make the inside cylinder slightly rounded on the edge's.
7) I then added the doors and window's in by following the blue prints to get the shape and then using the bridge tool to link it all together. I made the door handles by creating a cube making it into a rectangle.
I then made it editable and removed side on the back and the side on the bottom.
8) I then had to create the grills at the front of the car (upper and lower grill)
This was quite simple to do. I simply added a cube and made it into a rectangle. I then turn't on fillet and put it to the correct size I wanted. I did this twice once for the bottom and once for the top. But once you had done one you could just copy and paste it then re-size the second one. So it only had the front and top side.
9) Once I had finished creating my car it was time to create the scene. I wanted to recreate a car show room. So I created a cube and took the front side off and placed the car inside of the cube. That made the room I then added a light,floor and camera. I then downloaded a plugin called Vray this program is used by professionals to create photo realistic modeling work. At the moment I have not put any materials on but Here is a quick image of my scene so far.
10) I then finally added the materials. I used Vray advanced materials to make my materials.
There is not really much to say about the materials apart from I just played around until I found something I liked. For the Lights on the front I just made a simple material using diffuse layer 1 to change the colour.
I then added a luminosity to that colour to give it a slight glow. For the tires I just got a made a simple black material. For the metal and glass I downloaded a basic metal and glass material of the internet. I then changed it slightly to make it look right for my car. For the stand I just made a simple green material added a strong reflection to it. This made it looked slightly light a dark green marble I thought.
That is how I created my car, and below is my final outcome:














