Friday, 5 October 2012

Ball


After Finishing my ship I went home and started experimenting with some different C4D tools and effects I decided to create a ball using the stuff I learnt.

I started off by dropping a sphere into my scene. I then went to the attributes manager and selected hemisphere and changed the segment's to 100. I then made the sphere editable by pressing C.
I then used the selection tool to select the parts of the polygon I wished. I then deleted the selected parts.
After doing that I used the extrude tool to give the object some depth. I then duplicated the sphere and rotated it by 180 degrees to create a full circle. once I had my full sphere with the gapes I had previously made I put another sphere inside of the first one. After doing that it was time to put colours and effects to it. I made a new material, added a glow and colour to it and dragged it onto the inner sphere to create the inner glow effect. I then did the same to the outer sphere but didn't add a glow and made the colour darker. My final outcome is shown below followed by the same sphere duplicated, rotated and colours changed.


Friday, 14 September 2012

Cinema4D 3D Modelling

My cinema4D 3D modelling

Seeing as this was my first time using Cinema4D I needed to start simple before I went onto more complex work. I started of by making some 3D text, adding a light source and putting a flooring down.


I then went onto making something a bit more complex. Basic shapes, I did this by using the object tool. After making the shapes I placed them and then added a material (colour) to them. After doing that I added a light source to them and added shadow's. After doing that I finished the picture off by adding a slight reflection to the shapes.


Once I finished making my shapes I had released it was time for something a bit more complex using the techniques I previously learnt. I went on to making two ipods and adding a text in the background.
The only new technique I needed to make this was the Load image tool which I used to add the screens and jog wheel's.


The next week we were given the task to create a fictional space ship using Cinema 4D. I created my ship by using a few different tools. I created a cube first of all using the object tool. I then made it the right size and made it editable. After doing that I could then use the polygon tool combined with the extrude and extrude inner tool to create the wings, cockpit, engine's and tail. Once I had finished creating the base shape of the plane in cube form I had to make it rounded. I did this by adding HyperNURBS to the ship. Once I had finished making the ship I made an enviroment, I did this by making a new material, adding a cloud texture to it, Changing the colour to gray and then finaly applying it a sky box. After I had made the enviroment I made a material for the ship, this was quite simple all I did was get two colours combind them and add a few simple effects to them.
 Final outcome: